Virtual Exertions: Evoking the Sense of Exerting Forces in Virtual Reality Using Gestures and Muscle Activity.
Karen B. ChenKevin PontoRoss D. TredinnickRobert G. RadwinPublished in: Hum. Factors (2015)
Keyphrases
- virtual reality
- virtual environment
- computer generated forces
- augmented reality
- virtual world
- virtual reality technology
- virtual museum
- three dimensional
- interactive virtual
- virtual humans
- photorealistic
- face to face interactions
- computer graphics
- gesture recognition
- virtual space
- hidden markov models
- computer animation
- virtual laboratory
- force feedback
- collaborative virtual environments
- high speed railway
- hand gestures
- virtual objects
- mathematical model
- multi agent
- pattern recognition
- mixed reality
- d scene
- multi user