Persuasive Games. The Expressive Power of Videogames.Ian Bogost.
Rudy McDanielPublished in: Lit. Linguistic Comput. (2008)
Keyphrases
- expressive power
- video games
- game play
- game design
- educational games
- learning experience
- query language
- computer games
- transitive closure
- data complexity
- first order logic
- relational algebra
- game playing
- computational properties
- game engine
- learning tools
- game development
- serious games
- quest atlantis
- commercial games
- knowledge base
- playing games