Contact and friction simulation for computer graphics.
Sheldon AndrewsKenny ErlebenZachary FergusonPublished in: SIGGRAPH Courses (2022)
Keyphrases
- computer graphics
- collision detection
- image synthesis
- computer vision
- virtual reality
- photorealistic
- image processing
- computer vision and computer graphics
- real world objects
- virtual humans
- texture mapping
- image based rendering
- virtual environment
- motion capture
- computer animation
- computational geometry
- photographic images
- computer generated imagery
- texture synthesis
- complex scenes
- geometric modeling
- computer generated images
- realistic rendering
- viewpoint