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Show or Tell? A Comparison of Direct Instruction Tutorial and Learn By Doing Increased Impasse Versions of Initial Levels of a Puzzle Game.
Craig G. Anderson
Zack Carpenter
Basel Hussein
David DeLiema
Published in:
FDG (2024)
Keyphrases
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game playing
multimedia
game theory
educational games
game design
levels of abstraction
pedagogical design
search algorithm
computer games
nash equilibrium
game theoretic
digital games
grade students