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A stable fluid-structure-interaction solver for low-density rigid bodies using the immersed boundary projection method.
Ugis Lacis
Kunihiko Taira
Shervin Bagheri
Published in:
J. Comput. Phys. (2016)
Keyphrases
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projection method
low density
high density
three dimensional
virtual environment
search space
user interaction
human computer interaction
tree structure
cost effective
object boundaries
high resolution satellite images
harmonic functions