A Hierarchical Model for StarCraft II Mini-Game.
Tianlin LiuXihong WuDingsheng LuoPublished in: ICMLA (2019)
Keyphrases
- hierarchical model
- video games
- game play
- hierarchical models
- opponent modeling
- human body
- latent variables
- computer games
- game playing
- game theory
- virtual world
- game theoretic
- nash equilibrium
- game design
- serious games
- educational games
- game based learning
- nash equilibria
- imperfect information
- game tree search
- human players
- information extraction
- decision trees