Mobile games and science learning: A comparative study of 4 and 5 years old playing the game Angry Birds.
Christothea HerodotouPublished in: Br. J. Educ. Technol. (2018)
Keyphrases
- science learning
- mobile games
- role playing game
- computer games
- pilot study
- science education
- elementary school
- student learning
- technology enhanced
- learning games
- learning environment
- mobile devices
- game play
- educational games
- game playing
- high school students
- video games
- middle school
- mobile phone
- concept mapping
- handheld devices
- game design
- mobile learning
- virtual world
- metadata