An Improved Parallel Algorithm Using GPU for Siting Observers on Terrain.
Guilherme C. PenaMarcus V. A. AndradeSalles V. G. MagalhãesW. Randolph FranklinCháulio R. FerreiraPublished in: ICEIS (1) (2014)
Keyphrases
- parallel algorithm
- parallel computation
- cluster of workstations
- parallel programming
- graphics processors
- cpu implementation
- compute unified device architecture
- shared memory
- real time rendering
- real time
- optimization model
- parallel version
- parallel implementation
- parallel computing
- medial axis transform
- parallel computers
- efficient implementation
- parallel implementations
- gpu implementation
- search space
- gray scale
- shape analysis