Learning immunology in a game: Learning outcomes, the use of player characters, immersion experiences and visual attention distributions.
Yuan-Yu TengWen-Chi ChouMeng-Tzu ChengPublished in: J. Comput. Assist. Learn. (2021)
Keyphrases
- learning outcomes
- visual attention
- university students
- learning process
- learning experience
- peer interaction
- cognitive load
- learning environment
- learning processes
- learning algorithm
- meaningful learning
- individual differences
- reinforcement learning
- saliency map
- students learning
- online learning
- learning gains
- mobile learning
- learning achievement
- pedagogical agents
- learning styles
- focus of attention
- procedural knowledge
- learning goals
- eye movements
- role playing game
- board game
- collaborative learning
- digital games
- game play
- learning tools
- learning scenarios
- eye tracking
- game based learning
- real time