Drawing outside the lines: Tracking-based gesture interaction in mobile augmented entertainment.
Wolfgang HürstRonald PoppeJerry van AngerenPublished in: INTETAIN (2015)
Keyphrases
- wearable devices
- engineering drawings
- human computer interaction
- visual tracking
- particle filter
- mobile games
- gesture recognition
- user interaction
- kalman filter
- hand motion
- object tracking
- mobile devices
- multimedia
- context aware
- hand tracking
- hand gestures
- mobile phone
- video games
- real time
- mobile environments
- multimodal interfaces
- multimodal interaction
- human movement
- partial occlusion
- hidden markov models
- image sequences
- human hand
- input device
- human robot interaction
- moving target
- mobile computing
- smart phones
- mobile users