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The use of gamification in education: a bibliometric and text mining analysis.
José Martí Parreño
E. Méndez-Ibáñez
A. Alonso-Arroyo
Published in:
J. Comput. Assist. Learn. (2016)
Keyphrases
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text mining
statistical analysis
information retrieval
information extraction
machine learning
genetic algorithm
artificial intelligence
social networks
information systems
association rules
topic models
learning experience
text documents
web mining