GPU-oriented light field compression for real-time streaming.
Toru AndoYuichi TaguchiTakeshi NaemuraPublished in: SIGGRAPH Posters (2007)
Keyphrases
- light field
- real time streaming
- multi view
- super resolution
- image formation
- light field rendering
- face recognition across pose
- high speed networks
- image based rendering
- multipath
- real time
- epipolar plane
- compression ratio
- image compression
- motion estimation
- video frames
- data management
- real time rendering
- high speed
- multimedia