Backface Culling for Motion Blur and Depth of Field.
Jacob MunkbergTomas Akenine-MöllerPublished in: J. Graphics, GPU, & Game Tools (2010)
Keyphrases
- motion blur
- image formation
- scene depth
- camera motion
- spatially varying
- super resolution
- image restoration
- frame rate
- video camera
- blurred images
- point spread function
- dynamic scenes
- feature detection
- image noise
- motion deblurring
- depth information
- higher order
- defocus blur
- real time
- object detection
- digital images
- blur kernel
- three dimensional