Gaze correction for 3D tele-immersive communication system.
Wei Yong EngDongbo MinViet-Anh NguyenJiangbo LuMinh N. DoPublished in: IVMSP (2013)
Keyphrases
- virtual reality
- eye tracking
- virtual environment
- visual search
- virtual world
- learning environment
- eye movements
- gaze control
- gaze estimation
- computer graphics
- augmented reality
- eye tracker
- eye gaze
- human computer interaction
- error detection
- eye tracking data
- multi user
- gaze direction
- visual attention
- immersive environments
- role play
- eye typing
- virtual reality technology
- computer supported
- error correction
- learning experience
- three dimensional
- neural network
- mixed reality
- error analysis
- virtual space
- computer screen
- computer vision
- data sets