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Development of a theory-based applied game for the treatment of Post-Traumatic Stress Disorder: proof of feasibility.
Agali Mert
Rudolf Buirma
Justin van Luijk
Gor Melkonian
Joeri Pels
Eric Vermetten
Published in:
GFHEU (2013)
Keyphrases
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artificial intelligence
practical application
knowledge based systems
game development
case study
information systems
mobile devices
information processing
development process
educational games
theorem proving
computer algebra
medical treatment