Downtown, a Subway Adventure: Using Learning Analytics to Improve the Development of a Learning Game for People with Intellectual Disabilities.
Ana R. CanoBaltasar Fernández-ManjónÁlvaro J. García-TejedorPublished in: ICALT (2016)
Keyphrases
- learning analytics
- technology enhanced learning
- educational data mining
- networked learning
- workplace learning
- game development
- learning sciences
- online learning
- video games
- game engine
- learning design
- digital games
- personal learning environments
- educational practices
- informal learning
- visual analytics
- lifelong learning
- serious games
- design principles
- learning in higher education
- learning scenarios
- computer games
- learning systems
- collaborative learning