Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions.
Yushi WeiRongkai ShiDifeng YuYihong WangYue LiLingyun YuHai-Ning LiangPublished in: CHI (2023)
Keyphrases
- augmented reality
- head mounted
- head mounted display
- gaze estimation
- mixed reality
- virtual objects
- eye tracker
- eye tracking
- gaze direction
- human computer interaction
- virtual reality
- markerless
- eye gaze
- head movements
- camera tracking
- eye movements
- gaze tracking
- input device
- real time
- molecular structures
- real scenes
- real environment
- visual field
- head motion
- visual search
- live video
- single camera
- user interface
- face recognition
- computer vision