An upper limb mirror therapy environment with hand tracking in virtual reality.
Steven MazzolaAntonio PradoSunil K. AgrawalPublished in: BioRob (2020)
Keyphrases
- virtual reality
- hand tracking
- virtual training
- virtual world
- virtual environment
- virtual humans
- computer graphics
- virtual space
- three dimensional
- real time
- virtual reality environments
- hand gestures
- mobile robot
- human hand
- gesture recognition
- visual tracking
- interactive virtual
- dynamic environments
- virtual reality technology
- sign language
- hand gesture recognition
- face recognition
- image sequences