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Canoe VR: An Immersive Exergame to Support Cognitive and Physical Exercises of Older Adults.
Sukran Karaosmanoglu
Lucie Kruse
Sebastian Rings
Frank Steinicke
Published in:
CHI Extended Abstracts (2022)
Keyphrases
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virtual reality
older adults
virtual environment
virtual space
virtual world
web accessibility
learning environment
human computer interaction
end users
computer graphics
digital government
assistive technology