Sign in

Canoe VR: An Immersive Exergame to Support Cognitive and Physical Exercises of Older Adults.

Sukran KaraosmanogluLucie KruseSebastian RingsFrank Steinicke
Published in: CHI Extended Abstracts (2022)
Keyphrases
  • virtual reality
  • older adults
  • virtual environment
  • virtual space
  • virtual world
  • web accessibility
  • learning environment
  • human computer interaction
  • end users
  • computer graphics
  • digital government
  • assistive technology