Construction trial of a practical education curriculum for game development by industry-university collaboration in Japan.
Koji MikamiTaichi WatanabeKatsunori YamajiKenji OzawaAkinori ItoMotonobu KawashimaRyota TakeuchiKunio KondoMitsuru KanekoPublished in: Comput. Graph. (2010)
Keyphrases
- game development
- computer science education
- game developers
- serious games
- lifelong learning
- curriculum development
- repositories of learning objects
- computer games
- e learning
- business schools
- case study
- key features
- teaching methods
- game engine
- video games
- game design
- real world
- hong kong
- science teachers
- path finding
- development process
- primary school
- school teachers
- students studying
- cooperative learning
- educational games
- learning community
- professional development
- early childhood
- learning objects
- learning process
- game based learning
- technology enhanced learning
- distance learning
- mobile learning
- collaborative learning
- knowledge management
- national institute