Attitudes Toward the Integration of Digital Games Into Instruction in Teacher Education Colleges During the COVID-19 Pandemic.
Orit Avidov-UngarMerav HayakPublished in: J. Inf. Technol. Educ. Res. (2022)
Keyphrases
- computer technology
- attitudes toward
- teacher education
- digital games
- gender differences
- statistically significant
- preservice teachers
- educational technology
- college students
- high school
- computer assisted language learning
- computer assisted instruction
- computer games
- student achievement
- technology integration
- game based learning
- learning environment
- learning tools
- perceived usefulness
- serious games
- game design
- experimental group
- game playing
- teaching practices
- educational games
- student learning
- social interaction
- information technology