Inventory games with permissible delay in payments.
Jun LiHairong FengYinlian ZengPublished in: Eur. J. Oper. Res. (2014)
Keyphrases
- supply chain
- lead time
- computer games
- service level
- nash equilibria
- game playing
- game theoretic
- game theory
- video games
- nash equilibrium
- neural network
- credit card
- reinforcement learning
- coalitional games
- inventory management
- mechanism design
- online game
- game design
- inventory control
- inventory systems
- lot sizing
- serious games
- revenue management
- inventory policy