Proximity and view awareness to reduce referential ambiguity in a shared 3D virtual environment.
David OttPierre DillenbourgPublished in: CSCL (2002)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- collision detection
- serious games
- haptic interaction
- virtual agents
- interaction model
- virtual characters
- virtual space
- computer vision
- haptic feedback
- role play
- synthetic characters
- virtual humans
- virtual learning environments
- motion capture
- learning processes