Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming.
Shaoyu ChenBudmonde DuinkharjavXin SunLi-Yi WeiStefano PetrangeliJose EchevarriaCláudio T. SilvaQi SunPublished in: IEEE Trans. Vis. Comput. Graph. (2022)
Keyphrases
- virtual reality
- gaze contingent
- virtual environment
- virtual world
- computer graphics
- photorealistic
- augmented reality
- three dimensional
- virtual reality technology
- virtual museum
- visual field
- virtual humans
- tangible user interface
- multi sensory
- human visual system
- low level
- visual information
- texture mapping
- path planning
- virtual space
- live video
- eye tracking
- virtual training
- high resolution
- object recognition
- machine learning