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Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games.
Fan Zhang
Hanqiu Sun
Chong Zhao
Lifeng Wang
Published in:
ICEC (2007)
Keyphrases
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computer games
light source
game play
video games
educational games
game design
educational software
computer vision
low resolution
digital storytelling
commercial games