A Practical and Configurable Lip Sync Method for Games.
Yuyu XuAndrew W. FengStacy MarsellaAri ShapiroPublished in: MIG (2013)
Keyphrases
- experimental evaluation
- pairwise
- high accuracy
- computational cost
- optimization method
- game theory
- high precision
- synthetic data
- detection method
- theoretical analysis
- edge detection
- support vector machine
- preprocessing
- objective function
- cost function
- support vector machine svm
- data sets
- real world
- fully automatic
- genetic algorithm
- decision trees
- multiscale
- clustering method
- optimization algorithm
- computationally efficient
- input data
- feature set
- computational complexity
- significant improvement
- knn