Eye-Contact Game Using Mixed Reality for the Treatment of Children With Attention Deficit Hyperactivity Disorder.
SeongKi KimJinho RyuYoungchyul ChoiYooSeok KangHongle LiKibum KimPublished in: IEEE Access (2020)
Keyphrases
- mixed reality
- learning games
- attention deficit hyperactivity disorder
- eye contact
- virtual world
- computer games
- video teleconferencing
- educational games
- augmented reality
- distance learning
- gaze direction
- intelligent environments
- video conferencing
- eye gaze
- virtual environment
- video games
- facial expressions
- daily life
- video streams
- virtual camera
- virtual humans
- image processing
- virtual reality
- d objects
- three dimensional