Combining edges and points for interactive high-quality rendering.
Kavita BalaBruce WalterDonald P. GreenbergPublished in: ACM Trans. Graph. (2003)
Keyphrases
- high quality
- high fidelity
- computer graphics
- high curvature
- virtual reality
- low quality
- real time
- edge information
- highly accurate
- sample points
- closed contours
- corner points
- data points
- high resolution
- image synthesis
- higher quality
- distances between data points
- edge detector
- point sets
- user friendly
- image quality
- ground truth
- directed acyclic graph
- edge map
- photorealistic
- endpoints
- image structure
- volume rendering