Faster Ray-Traced Shadows for Hybrid Rendering of Fully Dynamic Scenes by Pre-BVH Culling.
Kai SelgradJonas MüllerMarc StammingerPublished in: STAG (2015)
Keyphrases
- dynamic scenes
- image based rendering
- real time rendering
- ray tracing
- moving objects
- moving foreground objects
- photorealistic
- multi view
- static scenes
- space time
- video sequences
- frame rate
- ray casting
- motion segmentation
- multiple cameras
- moving camera
- background subtraction
- light field
- image synthesis
- spatio temporal
- real time
- d objects
- computer graphics
- multiple views
- high quality
- foreground objects
- light source
- d scene
- image sequences
- single image
- shadow detection