Ptex: Per-Face Texture Mapping for Production Rendering.
Brent BurleyDylan LacewellPublished in: Comput. Graph. Forum (2008)
Keyphrases
- texture mapping
- human faces
- computer graphics
- image based rendering
- graphics hardware
- photorealistic
- face images
- face detection
- d objects
- facial expressions
- view dependent
- d mesh
- face recognition
- facial features
- lighting conditions
- texture map
- d scene
- geometric models
- image acquisition
- object detection
- image processing
- computer vision
- image space
- single image
- low resolution
- viewpoint
- three dimensional