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Development and testing of a model for explaining learning and learning-related factors in immersive virtual reality.

Emmanuel FokidesPanagiotis Antonopoulos
Published in: Comput. Educ. X Real. (2024)
Keyphrases
  • virtual reality
  • learning process
  • virtual environment
  • learning algorithm
  • real time
  • prior knowledge
  • computer graphics
  • learning models
  • machine learning
  • distance learning