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Mixed-Reality Guidance for Brain Stimulation Treatment of Depression.
Christoph Leuze
Grant Yang
Brian A. Hargreaves
Bruce L. Daniel
Jennifer A. McNab
Published in:
ISMAR Adjunct (2018)
Keyphrases
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mixed reality
augmented reality
disease progression
virtual world
computer generated imagery
evoked potentials
distance learning
intelligent environments
digital museum
virtual humans
visual stimuli
real environment
machine learning
artificial intelligence
multi agent
brain computer interface