CooperAR: promoting educational inclusion through augmented reality.
Jairo QuinteroSilvia BaldirisJhoni CerónJuan GarzónDaniel BurgosGloria Liliana Velez SaldarriagaPublished in: ICALT (2021)
Keyphrases
- augmented reality
- learning games
- virtual reality
- mixed reality
- markerless
- e learning
- human computer interaction
- virtual objects
- mobile augmented reality
- real environment
- educational games
- real scenes
- multi user
- head mounted display
- promising experimental results demonstrate
- molecular structures
- user interface
- computer generated images
- technology enhanced learning
- fiducial markers
- computer generated imagery
- mobile devices