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Demonstrating the Feasibility of Automatic Game Balancing.
Vanessa Volz
Günter Rudolph
Boris Naujoks
Published in:
CoRR (2016)
Keyphrases
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semi automatic
computer games
video games
game design
game theoretic
educational games
website
data driven
game playing
game play
game tree search
data sets
imperfect information
game tree
nash equilibrium
fully automatic
wireless sensor networks
multi agent
knowledge base
information retrieval