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Editing Real World Scenes: Augmented Reality with Image-based Rendering.

Dana CobzasMartin JägersandKeith Yerex
Published in: VR (2003)
Keyphrases
  • image based rendering
  • augmented reality
  • real scenes
  • geometric information
  • virtual reality
  • human computer interaction
  • computer graphics
  • user interface
  • three dimensional
  • image sequences
  • depth estimation