Design of a Social Game for Older Users Using Touchscreen Devices and Observations from an Exploratory Study.
Lilian Genaro MottiNadine VigourouxPhilippe GorcePublished in: HCI (6) (2014)
Keyphrases
- user interface
- design process
- mobile devices
- single user
- interface design
- mobile phone
- user experience
- embedded systems
- social communities
- physical world
- social networking sites
- smart phones
- mobile applications
- design principles
- social media
- case study
- social networks
- information overload
- computer games
- collaborative filtering
- user centered
- social context
- social relations
- working environment
- website