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Action Games: Evolutive Experiences.
Antonio J. Fernández
Javier González Jiménez
Published in:
Fuzzy Days (2004)
Keyphrases
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learning from experience
extensive form games
game theory
board game
video games
playing games
case study
nash equilibria
computer games
game design
game playing
game theoretic
action sets
serious games
game tree search
learning algorithm
resource allocation
virtual environment
multi agent systems