Implementation and Evaluation of "Just Follow Me": an Immersive, VR-Based, Motion-Training System.
Ungyeon YangGerard Jounghyun KimPublished in: Presence Teleoperators Virtual Environ. (2002)
Keyphrases
- virtual reality
- virtual environment
- virtual training
- virtual world
- image sequences
- optical flow
- motion analysis
- motion model
- virtual humans
- training process
- motion parameters
- learning experience
- camera motion
- motion tracking
- evaluation model
- virtual reality environments
- spatial and temporal
- computer graphics
- space time
- online learning
- supervised learning
- motion estimation
- training set
- learning environment
- evaluation method
- motion patterns
- training examples
- multi user
- motion capture
- training phase
- object motion
- virtual reality technology