Using Brain-Computer Interface Technology for Modeling 3D Objects in Blender Software.
Mateusz ZajacSzczepan PaszkielPublished in: J. Autom. Mob. Robotics Intell. Syst. (2021)
Keyphrases
- d objects
- brain computer interface
- viewpoint
- multi view
- pose estimation
- three dimensional
- shape descriptors
- object recognition
- range data
- motor imagery
- signal processing
- healthy subjects
- cad models
- invariant recognition
- line drawings
- curved surfaces
- user interface
- neural network
- d mesh
- event related
- image contours
- evoked potentials
- computer screen
- event related potentials
- recognizing objects
- polyhedral objects
- object features
- eeg signals
- computer vision
- machine learning