Navigating in virtual environments with 360° omnidirectional rendering.
Jérôme ArdouinAnatole LécuyerMaud MarchalÉric MarchandPublished in: 3DUI (2013)
Keyphrases
- virtual environment
- computer graphics
- virtual reality
- vision system
- virtual world
- multi user
- physical environment
- real time
- collision detection
- high fidelity
- mobile robot
- stereo vision
- d scene
- virtual agents
- virtual characters
- interaction model
- serious games
- virtual objects
- virtual learning environments
- virtual space
- virtual training