A neurofeedback video game (MindLight) to prevent anxiety in children: A randomized controlled trial.
Elke A. SchoneveldMonique MalmbergAnna Lichtwarck-AschoffGeert P. VerheijenRutger C. M. E. EngelsIsabela GranicPublished in: Comput. Hum. Behav. (2016)
Keyphrases
- video games
- educational games
- computer games
- mathematics learning
- game design
- game play
- learning experience
- game playing
- pilot study
- playing games
- children learn
- serious games
- young children
- brain computer interface
- commercial games
- game development
- learning tools
- attitudes toward
- statistically significant
- game based learning
- decision forest
- foreign language
- middle school
- educational software
- learning scenarios
- key features