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Interactive sound propagation for dynamic scenes using 2D wave simulation.
Matthew Rosen
Keith W. Godin
Nikunj Raghuvanshi
Published in:
Comput. Graph. Forum (2020)
Keyphrases
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dynamic scenes
space time
multi view
static scenes
wave propagation
background subtraction
video sequences
moving objects
moving camera
motion segmentation
bayesian networks
computer graphics
virtual reality
frame rate
multiple views
exposure fusion
data clustering
pairwise
reinforcement learning