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Applications methods of the objects, and suitability for universal applications in computer graphics context.

Nderim Zeqiri
Published in: MIPRO (2014)
Keyphrases
  • computer graphics
  • geometric models
  • real world objects
  • image processing
  • image synthesis
  • virtual reality
  • machine learning
  • computer vision
  • virtual environment
  • range images
  • texture mapping