Hybrid MBlur: A Systematic Approach to Augment Rasterization with Ray Tracing for Rendering Motion Blur in Games.
Yu Wei TanXiaohan CuiAnand BhojanPublished in: CoRR (2022)
Keyphrases
- ray tracing
- motion blur
- image synthesis
- image formation
- image restoration
- camera motion
- photorealistic
- super resolution
- frame rate
- dynamic scenes
- video camera
- computer graphics
- texture mapping
- implicit surfaces
- computationally intensive
- video sequences
- image sequences
- computer vision
- d objects
- color images
- high quality