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Ray-tracing and 3D Objects Representation in the BCC and FCC Grids.
Luis Ibáñez
Chafiaâ Hamitouche
Christian Roux
Published in:
DGCI (1997)
Keyphrases
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d objects
ray tracing
texture mapping
invariant recognition
face centered cubic
object recognition
image synthesis
pose estimation
viewpoint
range data
three dimensional
shape descriptors
multiple views
multi view
computationally intensive
d mesh
hexagonal grid
object classes
surface reconstruction
photorealistic