Seeking Reusability of Computer Games Designs for Informal Learning.
Telmo ZarraonandiaPaloma DíazIgnacio AedoMario Rafael Ruíz VargasPublished in: ICALT (2011)
Keyphrases
- computer games
- informal learning
- social networking
- learning tools
- social web
- learning analytics
- everyday life
- technology enhanced learning
- game design
- video games
- learning environment
- mobile learning
- mobile users
- m learning
- e learning
- mobile technologies
- commercial games
- educational games
- learning objects
- game development
- data collection
- learning opportunities
- game play
- collaborative learning
- researchers and practitioners
- serious games
- user behavior
- social network analysis
- case study