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A near lossless compression domain volume rendering algorithm for floating-point time-varying volume data.

Zhiyu DingJian-gang TanXiang-yang WuWeifeng ChenFeiran WuXin LiWei Chen
Published in: J. Vis. (2015)
Keyphrases
  • volume data
  • volume rendering
  • floating point
  • ray casting
  • detection algorithm
  • image processing
  • sufficient conditions
  • graphics hardware
  • processing speed