Login / Signup
The Mirror's Edge: Creating a Dynamic Games Course That Reflects Industry Practices and Manages Student Expectations.
Richard Hurford
Jessica LaCombe
Adam Martin
Published in:
Comput. Games J. (2020)
Keyphrases
</>
case study
learning environment
dynamic environments
current practices
edge detection
online learning
learning styles
edge detector
student learning
tutoring system
hong kong
high school students
programming course