ZeusAR: a process and an architecture to automate the development of augmented reality serious games.
Humberto Marín-VegaGiner Alor-HernándezLuis Omar Colombo-MendozaMaritza Bustos-LópezRamón Zataraín-CabadaPublished in: Multim. Tools Appl. (2022)
Keyphrases
- augmented reality
- serious games
- virtual objects
- mixed reality
- development process
- virtual environment
- virtual reality
- software engineering
- design principles
- human computer interaction
- game development
- real scenes
- user interface
- case study
- head mounted display
- tangible interaction
- video games
- learning scenarios
- real world
- e learning