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CapWidgets: tangile widgets versus multi-touch controls on mobile devices.
Sven G. Kratz
Tilo Westermann
Michael Rohs
Georg Essl
Published in:
CHI Extended Abstracts (2011)
Keyphrases
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multi touch
mobile devices
multi user
context aware
hardware and software
digital signage
mobile phone
mobile learning
social learning
location based services
smart phones
mobile users
mobile applications
mobile technologies
mobile computing
learning activities
multi channel
mobile environments
tablet computers
real time
desktop computers
computing devices
m learning
high resolution